This blog entry is going to sound like gobble-de-gook to most of you, so I apologize in advance.
Today’s rendezvous sim was cra-a-zy. When all was said and done, I got to check off two major objectives: a one-orbit rendezvous delay, and a “null” dump of leaking propellant (that’s not really “null”). And I learned a lot. So that is great.
I don’t regret any of the decisions I made real-time during the sim, so that is also good.
But I am frustrated by my performance because I felt that I was lacking some of the information I needed to really feel confident in the decisions I was making. I felt like I was making decisions in the blind.
Case in point: we delayed rendezvous by one orbit because our trajectory had been perturbed by the afore-mentioned “null-but-not-really-null” dump. I thought at the time, and still think now, that we made the right decision in delaying.
But I had one flight controller telling me one thing in my left ear, and my back room telling me the opposite thing in my right ear — and as I was trying to think, they were loudly arguing with each other. I went with my gut and agreed with the controller recommending that we delay.
In the end, I took blame for things that weren’t my fault, and probably escaped blame for things I could have done better.
And tomorrow I get to do it all over again. Such is life in the rendezvous world!
Sam says
I tell ya, I’ve had to deal with a null dump of leaking propellant something like 4 times this week… my goodness the similarities.
Okay, so dropped by as I hadn’t in a while. Saw that you were almost moved to DC, but now yall staying.
Anyway, just saying HI!